After two less-than-stellar entries in Shadow Dragon and its sequel that never crossed the Pacific, Fire Emblem came back unquestionably strong this year with Awakening. It's a love letter to Nintendo and Intelligent Systems' 20+ year old series, but at the same time, Awakening opens arms wide to newcomers, where traditionally Fire Emblem titles were known for their challenge — and it helps that permanent deaths are now optional. Not only that, but it has the perfect combination of colorful graphics, a fitting score which ramps up the further you get through the game, and interesting, memorable characters whose interactions are what the series is often known for. There are enough cameos and references from past titles to sate long time fans, and oodles of DLC if you can't get enough in the main scenario. As a fan who's been playing since the Super Famicom entries, Awakening is easily my favourite Fire Emblem title to date.
Card Hunter is one of the most polished, complete, and gamey browser-based video games to date. No longer are Flash browser games unfit for hardcore gamers. Developed by designers who worked on Bioshock, System Shock, and Magic: The Gathering, Card Hunter transports the Dungeons and Dragons experience to a browser and combines it with all the addictive qualities of a collectible card game. Players embark on classically styled adventures, build a party, and collect cards, which represent everything from equipment, abilities, spells, and even movement. The tactical, grid-based combat requires thought and patience, the virtues of a strategy RPG player, but the addictive card collecting aspect might attract even those normally opposed to such games.