Two new Zeldas for N64?
In an interview with Famitsu, the Japanese gaming magazine, Shigeru Miyamoto has revealed an important detail about Zelda Gaiden. The game is NOT Ura Zelda.
Why is this important? Well, lets go back in time. When The Legend of Zelda: The Ocarina of Time was first announced, it was set to be a 64DD title. Due to lack of third party support, as well as hardware delays, the game was moved to cartridge format. However, it was announced that a new Zelda game for the 64DD was in the works. This title was dubbed "Ura Zelda," which in Japanese means "Another Zelda."
More delays plagued the 64DD. When it was announced that Nintendo was making a Zelda game that would be on a cartridge, it was thought that this game was Ura Zelda. Such is not the case. The following is part of the interview that Miyamoto gave to Famitsu.
"We wanted to make a new game that is based on the Zelda system. Also, in the light of games that require the memory Expansion Pak like 'Donkey Kong 64,' we wanted to make a 'Zelda' game that took advantage of the Memory Pak as well. That game is Zelda Gaiden. Therefore, this will not be a game where the locations of the dungeons are simply changed around."
So, there are now two different Zelda games being developed for the N64. One for the basic system, and one for the 64DD. But what are the differences? Zelda Gaiden will be a side-story, with totally different areas, while it looks like Ura Zelda will let you be able to revisit all the dungeons from Zelda: Ocarina of Time.
RPGFan will bring you more on Ura Zelda soon. We will also have a big preview of Zelda Gaiden very soon.
August 20th, 1999
Official Zelda Site
Nintendo of America
Nintendo of Japan