RPGFan


News

New Escape System for Parasite Eve 2

Square has announced a new system in Parasite Eve 2. Dubbed the "Bounty Point" system, this statistic regulates how often Aya can escape from an encounter. Everytime Aya flees a battle, her bounty points will drop. When her BP finally hits zero, she won't be able to escape anymore. This system will make the decision of whether it is worth running away on certain occasions very important. Too much running could mean that Aya will face a tough enemy and be forced to stay and fight.

Fortunately, Aya can recover her BP by resting over the course of the game. Aya will also have a new sensor type ability that will enable her to detect neo mitochondria creatures that are lurking nearby.

Combat in Parasite Eve 2 is now in realtime, so Aya and her foes can both attack simultaneously. Aya will also be able to hide behind obstacles to avoid taking damage, and interact with the enviroment while in battle. Parasite Eve 2 will also not use CG backgrounds like in the first game, but instead movies. This helps create a more cinematic effect, rather than the lifeless atmosphere of the first game.

Parasite Eve 2 is slated for release on December 9, 1999.

Source: Magic Box

Date Updated:
October 23rd, 1999

Time Updated:
6:42 PM


^Kamui

Related Links:
  •   Parasite Eve 2 Pics


Back




Coming Up on Twitch

Tales from the Borderlands
July 31 • 9:00am PDT/12:00pm EDT

Sword Coast Legends
Aug 7 • 9:00am PDT/12:00pm EDT

Breath of Fire IV Continues!
Every Monday • 5:00pm PDT/8:00pm EDT

KotOR Continues!
Coming soon...

Featured Content
Pokémon GO Perspectives Feature
Pokémon GO Perspectives
Feature
I am Setsuna OST Review
I am Setsuna OST
Review
I am Setsuna Review
I am Setsuna
Review
Retro Encounter Bonus Round: Root Double
Retro Encounter Bonus Round: Root Double
Podcast
Dark Fear
Dark Fear
Review
The Technomancer Review
The Technomancer
Review
RSS Feeds & More
Complete Feed
Reviews Feed
Media Feed
Random Encounter
Rhythm Encounter
Retro Encounter