Planescape: Torment Ships to Retail!
Irvine, California December 10,1999 - Black Isle Studios(tm), the role-playing game (RPG) division of Interplay Productions (NASDAQ:IPLY), today announced that the highly anticipated Planescape(: Torment(tm)is now available on CD-ROM for Windows(r) 95-based computers. The title is the first computer RPG set in the Advanced Dungeons & Dragons(r) Planescape campaign setting, and uses the real-time game system powered by the BioWare Infinity Engine(tm) from the award winning Baldur's Gate(tm).
Developed in-house at Black Isle Studios, Torment visionaries include many members of the Fallout(tm) 1 and 2 teams. The Torment team also includes Colin McComb, one of the original designers on the Planescape world setting for TSR(r).
Using BioWare's breakthrough Infinity Engine as a foundation, the Torment team has pushed the game system in amazing new directions. A myriad of modifications have been made to the interface, including floating text, a pop-up quick key system, a bigger gameplay area, and over 80 spectacularly huge spells. The game's characters are over twice the size of those in Baldur's Gate, providing a highly detailed visual experience and allowing players to further identify with the central figures.
Torment is an epic story of an immortal character that suffers from amnesia and must search for his own past, identity and destiny. At its core, Torment is a mystery with the player's character as the central enigma. The player dies, only to find himself miraculously resurrected in a strange place with his memory completely erased. Someone or something is stalking the player's character and the main plot element involves the player figuring out whom, and more importantly what, keeps killing him. Throughout the game, curiosity, fear, greed, survival, self-defense and revenge will all take turns driving the character toward an unforgettable end.
December 11th, 1999