Icewind Dale Chat
For all of you anxiously awaiting the release of the PC RPG Icewind Dale, here's your chance to talk with members of the team developing the game. The chat will be on May 31st at 6:00pm PST so be there or be Square! Here's all the info that you need on the chat:
What: Chat to talk about Icewind Dale, what finishing touches are being made, what you can expect from the final game, etc.
When: Wednesday, May 31, 2000 6:00 p.m. PST (9:00 p.m. EST)
Where: RPGVault Chat in channel #ignvault
Who will be there: Chris Parker & Darren Monahan - Producers, Josh Sawyer, Steve Bokkes, Reg Arnedo & Kihan Pak - Designers, Tom French - Programmer, Pete Meihuizen, Jason Manley & Dave Pursley - Artists.
For those of you who don't know much about Icewind Dale, here's a little snippet of info from Interplay on the game:
"In the spirit of the Advanced Dungeons & Dragons® adventure Tomb of Horrors, Icewind Dale will be a classic dungeon crawl. It will incorporate the award-winning gameplay elements from Baldur's Gate, offering players a chance to hone their combat skills while exploring the enormous caverns and dungeons beneath the Forgotten Realms. Icewind Dale is being developed in-house at Black Isle, and will be available for Windows® 95/98-based computers this summer.
Using the award-winning BioWare Infinity Engine developed by BioWare for Baldur's Gate, players create a party of adventurers in the frigid north to combat monstrous cyclopses and frost giants that dwarf the player characters as they search for an evil lying deep within the Spine of the World. Icewind Dale offers character advancements from levels one through 15 in the most recent adaptation of the AD&D rules under license from Wizards of the Coast."
May 27th, 2000
Icewind Dale Homepage
Black Isle Studios