A lot of what defines a game as a role-playing game has been debated by critics and fans of the genre alike. Just as often as one template has been constructed, another game comes along to bend the interpretation of the genre and thus redefine the classification.
In the opening paragraphs of Christopher Holzworth's review of Deus Ex II: Invisible War, he discusses this topic and how it applies to the title which can be viewed as both a first-person shooter and a role-playing game. What follows is an in-depth analysis of the game and whether or not he feels it is worth the readers' hard earned money.
To read his full review, simply use the link below.