RPGFan


Sony Online Entertainment Talks Past, Present and Future
02.12.05 - 10:28 PM

In a statement released today, Sony Online Entertainment president John Smedley shared his thoughts about the emergence of the market of online games, his company's flagship title EverQuest and its highly popular rival World of Warcraft.

According to Smedley, EverQuest has sold more than three million copies since its 1999 launch. Since then Sony Online Entertainment has provided users with a total of nine expansion packs. The company's goal behind the launch of EverQuest II is to refine EverQuest. While keeping features which made the first game so popular, the sequel should also develop its own flavor and gameplay style. Another goal was to draw more casual gamers into the game's world.

While Smedley admitted that Sony Online Entertainment has made mistakes over the years, he emphasized that it has sticked to its primary goal of entertaining its customers. In that spirit, he also stated that he believed the company had again delivered this entertainment experience with EverQuest II.

In an increasingly competitive environment, Smedley did something few developers do: Praise the work of a direct competitor. Calling World of Warcraft a "spectacular game", the Sony Online Entertainment president explained he and many of his staffers have spent countless hours playing Blizzard Entertainment's popular MMORPG. He explained that a serious competitor like Blizzard was good for the industry, as it opened some eyes within his company by taking a different approach to the genre as EverQuest II.

Stating that the number of registered users playing massively multiplayer online games in the United States has risen from 250,000 prior to EverQuest's launch to two million recently, Smedley emphasized the need for games to be fun and easy to get into, as they draw an ever larger audience.

Last but not least, the Sony Online Entertainment president mentioned some ideas under discussion within his company, such as the possibility of skill-based combat in MMORPGs, virtual children and players building dungeons which would become part of an online game's world.


Back

Chris Winkler





Coming Up on Twitch

Back To The Future
May 1 • 9:00am PDT/12:00pm EDT

Final Fantasy IX PC
May 8 • 9:00am PDT/12:00pm EDT

Persona 4 Golden Continues!
Every Monday • 5:00pm PDT/8:00pm EDT

Grandia II Continues!
Every Wednesday • 2:00pm PDT/5:00pm EDT

Featured Content
Nioh Hands-On Preview
Nioh
Hands-On Preview
Bravely Second: End Layer Review
Bravely Second:
End Layer
Review
The Walking Dead: Michonne: Episode Three Review
The Walking Dead: Michonne: Episode Three
Review
Retro Encounter 13: NieR ~ Final Thoughts
Retro Encounter
13: NieR
Final Thoughts
Imperial SaGa OST Review
Imperial SaGa
OST Review
Retro Encounter Episode 13-2: NieR
Retro Encounter Episode 13-2: NieR
Podcast
RSS Feeds & More
Complete Feed
Reviews Feed
Media Feed
Random Encounter
Rhythm Encounter
Retro Encounter