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Innovation: The Good, The Bad, and The Ugly
10.29.07 - 7:50 PM

Ryan Mattich has been playing RPGs just as long as the rest of us, if not longer. He knows his stuff. He's also followed the industry for well over a decade, and if there's one word that gets his goat, it's "innovation."

Why? Because, in most cases, what a game's publisher declares "innovation" is really anything but.

So click below to learn what Mr. Mattich thinks about innovation, and what it means to truly "innovate" in the gaming in dustry.


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Patrick Gann





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