Namco Bandai Bringing Magnacarta 2 StatesideNow with even more gender-confused characters.04.30.09 - 4:12 PM
Namco Bandai Games America officially announced today that they would be bringing the Softmax-developed Xbox 360 title Magnacarta 2
to North America sometime in 2009. Based on Unreal Engine3, Magnacarta 2
features the artwork of Hyung-Tae Kim and an action-oriented battle system. One of Magnacarta 2
's main features is its seamless blending of battle and world navigation, with no load times in between the two. Similarly to Final Fantasy XII
, players will be able to assign AI attributes to their allies, but can actively control any ally at will.
"Magnacarta 2 takes a cue from the traditional RPG genre with its gripping storyline and compelling characters, yet takes a progressive approach to gameplay design and style," said Todd Thorson, Director of Marketing and Public Relations, Namco Bandai Games America. "The faster-paced battle system, flexible options and seamless battlefield navigation deliver a less-restrictive, more engaging gameplay experience."
Magnacarta 2 will be released for the XBox 360 sometime later this year.