iTunes - Podcast RSS Feed - Podcast RSS Feed - News RPGFan YouTube Channel RPGFan on Facebook RPGFan on Twitter


RPGFan Social Links
The Days of the Final Final Dungeon
02.21.09 - 7:16 PM

What's the deal with final dungeons? And what about that lovely game mechanic known as the "point of no return" ... yeah? You feel me, right? We have a bone to pick with a lot of RPGs and their final dungeons. Sometimes they're too long and difficult; at other times, they're far too short and underwhelming. And, ultimately, why can't a game be consistently interesting from start to finish? Is it safe to save the best part of your game for the end?

There are a lot of questions worth asking about the progression of "final dungeon" material in RPGs of the last two decades. Editor Kyle Miller considers many of these questions in today's feature editorial.


Back
Patrick Gann





Featured Content
RPG Website Seeks News & Music Editors
RPG Website Seeks News & Music Editors
Inquire Within
Steins;Gate Review
Steins;Gate
Review
Gabriel Knight 20th Anniversary Edition Review
Gabriel Knight 20th Anniversary Edition
Review
The Legend of Grimrock II Review
The Legend of Grimrock II
Review
Editorial: Mobile Side-Quests and the Cat Emperor
Mobile Side-Quests and the Cat Emperor
Editorial
Dead Island 2 Hands-On Preview
Dead Island 2
Hands-On Preview
Borderlands: The Pre-Sequel! Hands-On Preview
Borderlands: The Pre-Sequel!
Hands-On Preview