RPGFan


Chris Winkler
Square Enix Defends FFXIII @ GDC
Lack of traditional RPG features due to time constraints.
03.12.10 - 5:55 PM

While attending this year's edition of the annual Game Developers Conference, Final Fantasy XIII director Motomu Toriyama defended the recently released PlayStation 3 and Xbox 360-based RPG against criticism (voiced, for instance, by our own James Clark in his review) lamenting the lack of traditional genre features like town exploration. Toriyama argued that the implementation of such features, which had been series mainstays, would have prolonged the already lengthy development process even further. Hence the development team opted to focus exclusively on the really important aspects, e.g. telling a powerful story.

Looking ahead to the next installment, Toriyama was confident that the knowledge and experience gained during Final Fantasy XIII's development process would allow Square Enix to once again integrate traditional elements.


Back





Featured Content
Pillars of Eternity Review
Pillars of Eternity
Review
Blackguards 2 Review
Blackguards 2
Review
Random Encounter Episode 93
Random Encounter Episode 93
Podcast
Story of Seasons Review
Story of Seasons
Review
Xenoblade Chronicles X Preview
Xenoblade Chronicles X
Preview
Etrian Mystery Dungeon Review
Etrian Mystery Dungeon
Review
Music of the Year 2014: Day Seven
Music of the Year 2014
Day Seven
RSS Feeds & More
Complete Feed
Reviews Feed
Media Feed
Random Encounter
Random on iTunes
Rhythm Encounter
Rhythm on iTunes