RPGFan


Jesse Woo
E3 2016: The Guild 3 Impressions
The guildening.
06.21.16 - 10:57 AM

The third installment of the Guild is almost two different games in one. The early game is an RPG in the traditional sense: Players follow a dynasty of heroes as they complete tasks to earn money, fame, and influence. If the player is successful, the street-level adventuring soon builds into a macro-economic and political simulator in which players vie for influence not only within their fiefdom, but among competing tribes and dynasties. The game is largely open ended, allowing players themselves to define "win" conditions. If the player seeks to rule a vast kingdom, they can do so. If they simply wish to create a merchant empire, they can do that as well. There is an immense amount of content to get lost in for the detail oriented player. Such is the burden of running a kingdom.

The Guild 3 has several different maps that play out as distinct scenarios and geographic schemes. There really are endless possibilities. Although I did not get to try the game myself, I am certain that for the niche gamer who loves managing complex economies, The Guild 3 will have plenty to offer.


Back






Coming Up on Twitch

The Blackwell Legacy
Sunday, Feb. 19 • 10am PST/1pm EST

Shining Force
Every Tuesday • 11am PST/2pm EST

Tales of Symphonia
Every Wednesday • 4pm PST/7pm EST

Valkyria Chronicles
Every Thursday • 5pm PST/8pm EST

Featured Content
RPGFan Music of the Year 2016
RPGFan Music of the Year 2016
Feature
NieR: Automata Import Review
NieR: Automata
Import Review
Retro Encounter 70-71 Final Thoughts
Retro Encounter 70-71 Final Thoughts
Feature
Digimon World: Next Order Review
Digimon World: Next Order
Review
Retro Encounter 71
Retro Encounter 71
Podcast
Fire Emblem Heroes Review
Fire Emblem Heroes
Review
RSS Feeds & More
Complete Feed
Reviews Feed
Media Feed
Random Encounter
Rhythm Encounter
Retro Encounter