RPGFan


Adventures of Mana

"Fortunately, Adventures of Mana is able to tap into what made the yesteryears of gaming so unique and memorable, and gives you an experience thatís sprinkled with genuine nostalgia—sadness and all."

Nostalgia is a powerful thing. In a moment, it can make us remember good moments from our past, and can even cause a sense of sadness that these moments can never be experienced for the first time again. Itís not uncommon for games to try and evoke something as strong as nostalgia, but itís a hard thing to capture; most games end up recalling a sense of déjà vu instead. Fortunately, Adventures of Mana is able to tap into what made the yesteryears of gaming so unique and memorable, and gives you an experience thatís sprinkled with genuine nostalgiaósadness and all.

Adventures of Mana is an updated remake of Final Fantasy Adventure, originally released for the Game Boy in 1991; it is not, however, the first time this game has been remade. That honor goes to Sword of Mana, released in 2003. It should be clarified that this is not a remake of Sword of Mana, as that version included new mechanics.

Being a 1:1 remake of a game from 1991, Adventures of Mana's plot is rather standard: A young Hero sets out on a quest to save a girl with magical powers, all while trying to protect the world. In the process, the Hero meets several allies, and though some accompany you in dungeons, they don't really help you out. These side characters are never truly fleshed out either, which leads to moments of some deaths and revelations to be more dull than they are dramaticóitís a story thatís positively rife with cliches and dei ex machina.

Thankfully, while the story does little to convey emotion with its subpar script, the superb soundtrack does so extremely well. Thereís an option to listen to newly arranged music, but I much preferred the original chiptunes. The soundtrack by Kenji Ito filled me with genuine excitement, a sense of adventure, and at times, true sadness. What Adventures of Mana lacks in its delivery of its script it more than makes up for with its beautiful score. It's filled to the brim with heart and soul, expressing emotions that text could never capture.

My gripes with the script aside, gameplay is the real draw here. Adventures plays extremely similar to an old-school Zelda game. In fact, itís hard to deny that itís essentially a Zelda clone, but thatís okay because itís a damn good one. You move from one area to another, mapping out your location along the way, all while fighting enemies and gaining levels in the process. When you level up, you select what route you want to take for your hero. For example, selecting Warrior will let you deal more damage, while Mage will significantly increase your MP bar. Thereís not much to the leveling system, though, as being under-leveled is fine so long as you pay attention to what youíre doing.


Inside of dungeons you find new weapons that will help you traverse the world. An axe will let you cut down trees, while a flail will let you latch onto and pull yourself across wooden poles. You also encounter some puzzles in the dungeons, some of which sincerely made me scratch my head, resulting in a true a-ha! moment once I figured out what to do. Although boss battles boil down to exploiting a simple pattern, theyíre still fun and incredibly satisfying to vanquish, if only for the ridiculous explosions afterwards.

The art direction of the game is well done, too. Rather than redoing the sprites from the GBA remake, Square Enix redid the game from the ground up with 3D graphics. Characters look very much like chibis, while the monster designs are so adorable that I often felt a twinge of guilt for slaughtering them. It may not push any platform to its limits, but it doesn't really need to. This is a game thatís unadulterated in its cuteness.

Overall, I enjoyed my time with Adventures of Mana. Itís not a relatively long game, meaning it doesnít overstay its welcome. There are poor design choices, such as a lack of direction, which results in you getting lost in the vast world too easily, but that definitely harkens back to game design of the past. Adventures of Mana relies on more than just its nostalgia factor for entertainment, offering a fun and eventful journey for a very reasonable price. Whether you choose to get it on mobile devices or your Vita, itís definitely a title that should be experienced by all RPG fans.


© 2016 Square Enix. All rights reserved.



Twitch Schedule & Status

Sunday, June 17
TBA • 10am PDT/1pm EDT

Mondays
Digimon Story: Cyber Sleuth • 3pm PDT/6pm EDT

Tuesdays
Star Ocean: Second Evolution • 3pm PDT/6pm EDT
LoH: Trails in the Sky The 3rd • 7pm PDT/10pm EDT

Wednesdays
Alundra • 12pm PDT/3pm EDT
LoH: Trails in the Sky The 3rd • 7pm PDT/10pm EDT

Thursdays
Kingdom Hearts: Birth by Sleep • 3pm PDT/6pm EDT
LoH: Trails in the Sky The 3rd • 7pm PDT/10pm EDT

Fridays
Detroit: Become Human • 3pm PDT/6pm EDT
Guild Wars 2 • 7pm PDT/10pm EDT

Saturdays
LoH: Trails in the Sky The 3rd • 5pm PDT/8pm EDT

Dying Light 2 Preview

Dying Light 2

Preview
Random Encounter 146

Random Encounter 146

Podcast
Sakuna: Of Rice and Ruin Hands-On Preview

Sakuna: Of Rice and Ruin

Hands-On Preview
Divinity: Original Sin 2 — Definitive Edition Hands-On Preview

Divinity: Original Sin 2 — Definitive Edition

Hands-On Preview
Our Favorite Features: Part Two ~ An RPGFan 20th Anniversary Feature

Our Favorite Features: Part Two

20th Anniversary Feature