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Squaresoft has once again proven that they are much more than an one hit
wonder. After some failed attempts at creating new genres, and new titles,
another cat comes out of the bag.
Enter Brave Fencer Musashiden- Square's new action/rpg overshadowed by the
mediocre Final Fantasy VIII demo. (You got to admit- Final Fantasy VIII adds
nothing new to the tasty plate of video games). After plugging in my PSX, I
hear a loud girlish voice saying: "Brrrrrrrraaaaaavvvvve Feeeeennncaaarrr
Muushasiden". I thought cool, I hope this kid can whoop some @$$, because I'm
sure he gets hassled alot because he sounds like a girl. Hey, at least he
doesn't sound like MegaMan. Anyway, the game started out slow, but got into
some Indiana Jones action, proceeded by some more girlish talking. But, the
gameplay was great, incredibly fun and interactive. I found myself playing
with him on the clotheslines in the village (hey, if you have fun doing that,
then this is a FUN game) For that I give Gameplay a 92 out of 100.
Next is the Graphics, and hooooooooooo boy are they something to behold. I
thought I was playing an N64 game that didn't acually have fuzzy bears and
birds that make annoying noises! Trust me when I say that Musashi's world
looks great, and is so colorful you will think you're finger painting in Mrs.
Unger's class again. The only thing I griped about is that it looks Medieval,
rather than Feudal. For that I rate the graphics 96 out of 100.
Control for this game is one of the down points. Even with the help of the
analog, it was pretty bad. Jumping is hard as he jumps too low. Running is hard
because he runs too slow (hey that rhymes !). I found the Dual Shock
incredibly useless, because all it shocked on was knocking doors and other
bad, useless stuff. Next, the reach of his swords are too short, even though
he can project Rikimaru (his japanese sword). I got frustrated because of
that, Square's going to buy me 50 boxes of Rogane because I think I look like
Mr. Clean from a bit of frustration. Anyway, I give control a 79/100
Storyline and Music I will do together, because they both really bite.
Storyline is your basic "Oh jeez, look the Princess is being kidnapped and I
better save her". If you can understand Japaneese that is really helpful
because there is a bunch of girlish voice acting in this game(hey it is better
than "What is this place" or "Where's Barry", if you smell what the Rock is
cooking :) Music is very forgettable, and for that reason I can't comment, but
only give Storyline a 60 , and music a 70.
On a final note, BFM is a GOOD game. It's just not what I call a game for
a "Lunartic" like me, or any other RPGer. If you like Zelda-like games, or
Super Mario RPG storyline's then take a shot. I give it a 82 in all. I will
just go over there to my Saturn where it's warm, and snuggle up with Lunar 2:
EB remix for a while........
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