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Sorcerian Forever I
Catalog Number: KICA-1183
Released On: June 21, 1996
Composed By: Sound Team JDK
Arranged By: Sound Team JDK
Published By: King Records
Recorded At: Unknown
Format: 1 CD
Buy this CD from Game Music Online
Tracklist:

01 - Opening
Castle
02 - Where we Meet
Town
03 - Pentawa I
04 - Pentawa II
The Vanished King's Cane
05 - Dungeon
06 - Hydra
07 - Survivor
08 - Traveler's Inn
The Lost Talisman
09 - Forest
10 - Underground Dungeon
11 - Debitel Priest
12 - Sand Mariber
Lucifer's Water Gate
13 - Underground Dungeon
14 - Kraken
15 - Bloody River
Cursed Oasis
16 - Desert
17 - Sand Castle
18 - Luwan and the Golden Dragon
Thieves' Tower
19 - Tower
20 - Underworld
21 - Rooftop
22 - Major Demon
23 - Shadow Dragon
24 - The Seal
The Wizard in the Dark Swamp
25 - Dark Swamp
26 - Red Dragon
Romancia
27 - Romancia Kingdom
28 - Castle Romancia
29 - Azelba Kingdom
30 - Vaides
Total Time:
62'12"
Sorcerian...how do I love thee? Let me count the ways...Seriously though, if you're looking for pure, unadulterated Falcom music, and you've had your fill of Ys, this is the place to come. Sorcerian has some of the best melodies, is high energy, and a lot of fun to listen to. If all of this is true, then why does Sorcerian Forever feel lacking? I suppose you could blame it on the synth, although the quality isn't nearly as bad as that of the Legend of Heroes III JDK Specials. This music was made to be played by a rocking band, or a grand orchestra, anything less does it injustice.

Sorcerian Forever I is the first of two albums that takes the music from the original PC game and arranges it in the same vein as the Ys Renewal albums (i.e. very close to the original compositions, but with more futuristic sounding synth). But, for some reason, a lot of this music sounds more like Legacy of the Wizard (one of Falcom's more obscure, but one of their best) than any of the company's other games. Maybe it's because they were both developed around the same time. However, there are some definite similarities to Ys as well.

The best part of this album is that most of the music is fast paced, high energy, and a blast to listen to. With only a few slower tracks, most of which are in the beginning, it keeps the blood pumping the whole way through. So, if this is some of the best Falcom has to offer, how come I can't get into the music as much as I would any other album? The main problem I had was the the combination of both synth quality and lack of musical variety. The samples are pleasant enough, but they have the same sound to them throughout the entire album; there's nothing wrong with keeping the same tone and feel present in all the pieces, it's just that many of them sound TOO much alike. The same samples are used for mostly every track, and at least three pieces have almost identical base melodies. Even if an album is limited by the samples that are available, it's a good idea to make each song sound different enough melody-wise to keep the listener interested. Someone who's unfamiliar with Falcom's music may find himself getting bored with the monotony towards the end of the CD.

In the end, great melodies hindered by stale and unchanging synth regrettably make Sorcerian Forever I a second-tier album. If you're a hardcore Falcom fan, you'll probably enjoy this album, just don't buy it with high expectations. For everyone else, try Sorcerian Forever II (which I found to be a lot more interesting), or perhaps Ys first before easing your way into this CD. Sorcerian Forever I is still available at Game Music Online for about $27.

Reviewed by: Lucy Rzeminski



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