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The Legend of Zelda: The Wind Waker OST
Catalog Number: SCDC-00250/1
Released On: March 19, 2002
Composed By: Kenta Nagata, Hajime Wakai, Toru Minegishi, Koji Kondo
Published By: Scitron Discs
Recorded At: Scitron Studio Soundship
Format: 2 CDs
Buy this CD from Anime Nation  Buy this CD from Game Music Online
Tracklist:

Disc One
01 - Title
02 - Menu Selection
03 - The Legendary Hero
04 - Outset Island
05 - Inside a House
06 - Grandpa's House
07 - Fencing Instruction
08 - Beedle's Shop
09 - A Mysterious Giant Bird Attacks
10 - Tetra Discovered
11 - The Forest of Outset Island
12 - Bokoblin Migration
13 - Battle
14 - Encounter With Tetra
15 - Aryll's Kidnapping
16 - GRA-A-ANDMA!
17 - My Grandma
18 - Departure
19 - Inside the Pirate Ship
20 - Forsaken Fortress Invasion 1
21 - Forsaken Fortress Invasion 2
22 - Forsaken Fortress
23 - Imprisonment
24 - Reunion With Sister
25 - Rendezvous With the Ship 1
26 - Rendezvous With the Ship 2
27 - Rendezvous With the Ship 3
28 - Windfall Island
29 - Zunari's Store
30 - Dawn
31 - Ocean
32 - Maritime Battle
33 - The Second Maritime Battle
34 - Get Treasure Box
35 - Open Treasure Box
36 - Get Item
37 - Get Small Item
38 -
Dragon Roost Island
39 - Dragon Roost Cavern
40 - Mini-Boss
41 - Game Over
42 - Gohma Appears
43 - Gohma Battle First Half
44 - Gohma Battle Second Half
45 - Boss Clear Fanfare
46 - Get Heart Container
47 - Get Orb
48 - Wind's Requiem (Baton)
49 - Wind's Requiem
50 - Get Baton Song
51 - Yacht Game
52 - Yacht Game Goal
53 - Yacht Game Failure
54 - Song of Passing (Baton)
55 - Song of Passing
56 - Forest Haven
57 - Inside Forest Haven
58 - The Deku Tree's Crisis
59 - The Deku Tree and the Korok
60 - Forbidden Woods
61 - Kalle Demos Appears
62 - Kalle Demos
63 - Ceremony in the Woods
64 - Song Of The New Year's Ceremony
65 - The Great Sea Is Cursed
66 - Sacred Shrine
67 - Jabun
68 - Tower of the Gods Appears
69 - Tower of the Gods
70 - Command Melody (Baton)
71 - Gohdan Appears
72 - Gohdan
73 - To Hyrule
Total Time:
77'13"

Disc Two
01 - Sealed Hyrule Castle
02 - Get Master Sword
03 - Hyrule Castle
04 - Phantom Ganon
05 - Aryll's Rescue 1
06 - Aryll's Rescue 2
07 - Aryll's Rescue 3
08 - Aryll's Rescue 4
09 - Aryll's Rescue 5
10 - The Tower Of Forsaken Fortress
11 - Helmaroc King Appears
12 - Helmaroc King
13 - Ganondorf on Forsaken Fortress
14 - The Miracle Stone Shows One's True Nature
15 - Hyrule King Appears
16 - Zelda's Awakening
17 - Princess Zelda's Theme
18 - Ballad of Gales (Baton)
19 - Ballad of Gales
20 - Fairy Spring
21 - The Fairy Queen
22 - Dungeon
23 - Earth God's Lyric (Baton)
24 - Sage Laruto
25 - Medli's Awakening
26 - Earth God's Lyric
27 - Earth Temple
28 - Jalhalla Appears
29 - Jalhalla
30 - Medli's Prayer
31 - Wind God's Aria (Baton)
32 - Sage Fado
33 - Makar's Awakening
34 - Wind God's Aria
35 - Wind Temple
36 - Molgera Appears
37 - Molgera
38 - Makar's Prayer
39 - Hero of the Wind
40 - Ganon's Castle
41 - Gohma First Half (2nd Time)
42 - Gohma First Half (2nd Time)
43 - Kalle Demos (2nd Time)
44 - Jalhalla (2nd Time)
45 - Molgera (2nd Time)
46 - Illusionary Room
47 - Puppet Ganon First Half
48 - Puppet Ganon (Puppet Mode)
49 - Puppet Ganon (Transformation)
50 - Puppet Ganon (Spider Mode)
51 - Puppet Ganon (Snake Mode)
52 - Puppet Ganon Second Half
53 - Ganondorf Battle First Half
54 - Ganondorf Battle
55 - Farewell Hyrule King
56 - Ending
57 - Staff Credits
58 - Epilogue
59 - Aryll's Theme
60 - Game Demo
Total Time:
76'56''

There are a few sure things in this world. The sky is blue. The sun is bright. RPGFan is green. Zelda soundtracks reusing familiar themes. But is that such a bad thing? Not at all.

The soundtrack to Nintendo's latest Zelda game is an interesting combination of old and new. Fans who play The Wind Waker will notice many redone themes from past Zelda games, such as Ocarina of Time and A Link to the Past. The item-acquiring fanfares are familiar, but different enough to not feel too much like a rehash.

After getting through the upbeat main title theme and the classic menu screen music, you'll hear arguably one of the soundtrack's best in "Legendary Hero". A combination of original music with the original Zelda theme thrown in for good measure, it's one of the longest and most enjoyable tracks.

Those who played Ocarina of Time will no doubt recognize the Master Sword, Cave and House themes, among others. While not original songs at this point, the new arrangements are nicely done, especially on "Zelda" and "Fairy Spring".

Also of note are the tracks "The King of Hyrule" and "Zelda's Awakening", both being new arrangements of music from A Link to the Past. The first is a new take on the Hyrule Castle theme, while the latter is a very beautiful (but short) version of the title screen music from the SNES classic. Even less expected is the new arrangement of a song from the first Zelda game, heard in track 55 on disc 2. I won't get into it here, but hearing that was a nice surprise.

So how about the actual new songs? Well, they vary from good to great, though unfortunately, also often short. Two of the best tracks are the "Prayer" songs on disc 2, which share a melody with the proceeding "Awakening" tracks. The Medli/Earth God song has a calm feel to it, helped along by a harp being the instrument of choice. Makar's Awakening is a much more lively, violin-inspired track. Both are key songs to the game's plot, so being as memorable as they are seems to make sense.

Each of the game's bosses have their own tune, and while most don't exactly feel like a traditional battle theme, each has its own merits to make for a good listen. The remixed versions of these songs for Ganon's Castle have a more urgent and hurried pace to them. Besides those, the regular "Battle" song, along with "Phantom Ganon" are my favorite battle songs of the bunch. Phantom Ganon has an especially eerie feel to it, which really has a better effect when heard in-game, but stands well enough on its own. The regular battle theme is actually a mixed bag though. You'll no doubt enjoy it in-game, but that can be attributed to the fact that the music during battles is - for lack of a better word - interactive. The song's tempo and beat are modified with each attack Link makes. That's all well and good, but hearing the song alone on the soundtrack without these effects proves that when singled out, the song itself isn't exactly amazing. Not bad, just... lacking.

Windfall Island is the game's main town this time around. While the tried-and-true Kakariko Village theme is a favorite of mine in the series, the Windfall theme is similar to the title track, providing an upbeat and joyous mood to the town. Apparently this is a new take on the Kakariko theme, but I just don't hear it. Dragon Roost Island shares the same type of mood as Windfall Island, in addition to being one of the better songs on here.

There are of course, a few drawbacks to the soundtrack. As you can guess, with 133 tracks spread over 2 CDs, most of the tracks are short - very short. The majority of songs on here are under 2 minutes, and 61 of them are even under a single minute. This is of course due to the various fanfares included, such as when you get a new item, or the short songs Link plays with the Wind Waker. While it's nice all of these were included, one can't help but wonder if the "real" music tracks wouldn't have been longer were these excluded.

Also, there are a handful of near-identical songs. Nothing I'd consider bad, but having so many of the tracks paired with an alternate version makes it feel like there aren't really as many fully original tracks as one might think. Finally, while not a bad song in the least, the last battle music (track 54, disc 2) isn't quite up to par with the aural masterpiece composed for Ocarina of Time.

So would I recommend it? Well, put aside the countless fanfares (do you really want to listen to those outside of the game?), and you're left with many good songs, and quite a few great ones. I'm a big fan of the Ocarina of Time soundtrack(s), and in nearly all regards but one (that being the last battle song), I think Wind Waker surpasses it. It's something that general music fans should like, but those familiar with Zelda will definitely get more out of some of the tracks in the end.

Reviewed by: Michael Salbato

Those who have disliked Koji Kondo's N64 scores - including Legend of Zelda: Ocarina of Time - because of the sound system's limited capabilities needn't worry about the same problem applying with the soundtrack for Legend Of Zelda: The Wind Waker. The score still uses as orchestration MIDI-sounding instruments rather than a full-fledged orchestra, but the overall quality of the sound is much better than the N64 scores. There are some tracks that occasionally sound every bit as flat as Mario Story for the N64, but somehow composers Kenta Nagata (Mario Kart 64, 1080 Snowboarding), Hajime Wakai (Star Fox 64, Pikmin), Toru Minegishi (of the wacky but still enjoyable Legend Of Zelda: Majora's Mask) and of course the legendary Koji Kondo, manage to avoid making the tracks sound intolerable.Sound issues aside, is the latest score for the ninth (and definitely not last) entry in the Zelda franchise worthy of its title? Probably the best way to answer this question is to first rate the soundtrack by how many classic Zelda themes have made it onto the album and then by how the other new compositions hold. First of all, if you're a huge fan of the scores for Ocarina of Time and A Link To The Past, prepare for a feast, as many of the familiar themes come from these two titles. The house, shop, treasure chest, morning, and item catch fanfares from Ocarina of Time are all included, as well as the themes for Ganon, Princess Zelda, the Fairy fountain (the best version being a glorious choral feast on disc 2 track 20), and Hyrule Castle from A Link to the Past. And the classic Overworld theme? Don't worry, it's on the soundtrack... hinted on more than one track. Probably the most impressive renditions of this theme are a choral hint via the last track on disc 1 and the very last track on the album, which mixes not just the Overworld theme but the revamped version from Ocarina of Time. The results are nothing less than gorgeous. I should also mention that "Kakariko Village" is resurrected in the most unusual manner I've ever heard - it sounds more lively, peppy, and bouncy than it ever has. This may shock Zelda purists, but I soon grew accustomed to it.

Zelda fans should be pleased with the amount of old tunes to accompany Link's latest adventure, but may have divided opinions about the rest of the tracks. The overall score has a Celtic, sea-going adventurous feel similar to Disney's Shipwrecked, with occasional dark, menacing songs and breathtaking choral treatments. And speaking of choral treatments, the chorus vocals waver from authentic to sounding like they were derived from a synthesizer, but there are plenty of choral vocals scattered about. In particular, "Jabun" really surprised me; it's Jabu-Jabu's theme from Ocarina Of Time, and the vocals sound crisp and authentic in an otherwise repetitive song.

Probably the most bizarre tracks on the entire album are the ones that are "brief, barely a theme" songs. "The Forest of Outset Island" is just a two-note mallet instrument playing continuously with two basson-like notes popping in about every five beats or so. "Sealed Hyrule Castle" starts out with a very brief wind-like instrument (which sounds like its being played through radiowaves) but then after a brief pause, we hear these loud door-closing sound effects in a ship's hold that repeat a few more times. There are many tracks on here that are specifically written for the cinema cutscenes in the game. These tracks mix in various themes or sound like they could come from a motion picture soundtrack album. These tracks are not the most comforting tracks to listen to, but I do not consider "cinema-style" tracks in a game soundtrack a bad thing at all. I actually find it amazing that Kondo and company have been pushing the limits with this score.

The "interactive" element of the soundtrack is especially noticeable in the battle tracks. Whenever Link draws his sword and moves in for the kill, the music increases tempo and/or strikes aggressive chords to accompany his striking an enemy. This is the most amazing feature about the battle themes, which are otherwise disappointingly the score's weak elements. The problem isn't that they aren't exciting or tuneful; there are more battle themes than any Zelda soundtrack to date, one for each of the game's individual bosses. The themes are even reprised on the second disc when Link faces off with them again later on, but the battle tracks lack the furious, bombastic, boomy feel of those in Ocarina of Time. The last battle track is a clever mixing of Ganon and Link's themes, but it's definitely no match for the awesome "Last Battle" from Ocarina of Time.

Despite this unfortunate weakness (in addition to some occasional samples which sound very N64-like), Legend of Zelda: The Wind Waker still has much to offer, from glorious reworkings of classic fanfares and tunes to the new themes that the soundtrack introduces. The theme for Aryll, Link's sister, which sounds a bit like a derived, upside-down version of Princess Zelda's lovely theme, is beautiful and bouncy when allowed more "lively" appearances. The most striking new themes are those for Medli of the Rito Tribe, and Makar of the Korok Tribe. Medli has a lovely, upbeat dance number on a high wood instrument, and Makar continues the Celtic bounciness on a fiddle. The two themes are cleverly intertwined in the game's opening theme and scattered on various tracks. The same is true for the bouncy "Dragon Roost Island" and very Celtic, bagpipe laden "Forest Haven". Apparently Kondo wanted more recognizable themes in the music and the job is more than well accomplished. The ending credits music combines the themes for Makar, Medli, and Aryll magnificently in a lovely symphonic finale that ends not with a big bang but with a very pleasing ripple.

There were people who had angry opinions about the album releases for the recent Zelda soundtracks. Because this is the hugest Zelda soundtrack ever (133 tracks!), it shouldn't be surprising that it's a two-disc set. Some argue, however, that it could have been three. One track, "Tower of the Gods", fades out just as it gets started, and the tracks basically loop once. I can imagine plenty of clamor over this, but this seems to be the only other drawback Zelda fans should be aware of.

All in all, The Legend Of Zelda: The Wind Waker is probably one of the most unusual Zelda soundtracks I've heard in a long time. It's definitely different from what I was expecting, not as offbeat as Majora's Mask, and multi-faceted. It's occasionally weird, beautiful, unconventional, strange, and amazing - all in one package. In the end, however, it functions superbly in the game and the number of excellent tracks make it yet another shining gem in Nintendo's library of nostalgic soundtracks. The slightly lacking battle themes hamper the album from being another Ocarina of Time, but the other assets to the soundtrack make it a worthy addition to Nintendo's "legendary" franchise.

Reviewed by: Jon Turner



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