That all changed thanks to a little film called Final Fantasy VII: Advent Children. Sometime in 2004 I saw a trailer for the movie, a trailer that looked so flashy and cool I had to play FFVII. While everybody else was playing Halo 2 and GTA: San Andreas I was busy falling in love with Midgar. After FFVII I made it my mission to find out what I had been missing and swiftly tried to conquer the genre. When Advent Children came out I experienced a lackluster film, but that never really mattered because it introduced me to many new worlds and a new perspective. For that reason it is near and dear to my heart.
On the non-videogaming side of things I primarily have a love of movies and strong fondness for the written word. Having taken film studies/criticism at university I am now finding a way to combine those interests in college by learning the process in a course for scriptwriting. The course also has a secondary focus on professional writing, a little practicality just in case. It is that same idea that brings me to RPGFan - making something productive and intelligent with my background in criticism and love of videogames. With the talented staff at RPGFan it won't be long before we make the world a better place.
I distinctly remember when I was in in high-school that the idea of RPGs, games where you take turns and whack each other, was a very silly concept. Sure I liked stats, games with a sense of place and history, I liked good characters and spending time with them. True, I loved imagining that I was an adventurer off to save the world in the first Final Fantasy. Also true, the opaque systems and storytelling of Saga Frontier had me racing off to Blockbuster to rent it over and over until the disc stopped working. Even so I clung to the notion that RPGs were this strange and silly genre outmoded by "current" video games.