Developer Dead Mage and publisher 11 bit studios have announced that the Nintendo Switch version of their generational action RPG, Children of Morta, will be delayed to November 20th, 2019 from an original release date of October 15th, 2019.
Dead Mage has cited the reasoning behind the delay as a need for time to assure that the quality of the Nintendo Switch version of Children of Morta is the best that it can be. An open letter to players can be found below, elaborating in greater detail their decision to delay.
Spending 5 years creating a game is exhausting. Spending 5 years creating a game and then having to delay it — that's just brutal — but when you're aiming for excellence and you know it's within your grasp, you just do it. Such is the case with Children of Morta on the Nintendo Switch. We still have a couple of kinks to work out and are pushing for quality over anything else. The community may forgive us for the delay, but forgiveness won't come so easily if we release a game that's not working perfectly. As delivering the best performance is our highest priority, we are simply delaying the game to November 20th to allow ourselves the time we need. Xbox One and PlayStation 4 releases are going as planned on the 15th of October.
At 11 bit studios, there is no space for compromise when it comes to quality. For players, it means a bit more of a wait. For us, a bit more hard work which we're glad to do because, in the end, we all have the same goal — a fantastic game.
As stated above, the PlayStation 4 and Xbox One versions of the game are slated to hit the October 15th release date, and with luck and time, the Nintendo Switch version of Children of Morta will join its proverbial siblings in the limelight.
Children of Morta is available now for Windows PC systems.
Stay tuned to RPGFan for all news Children of Morta!