Article / News

Nobody Saves The World Readies Its Final Form For Launch in Mid January

A screenshot of the main character of Nobody Saves The World transforming into a blue-scaled dragon.

Drinkbox Studios has announced that their upcoming action RPG Nobody Saves The World is coming to Xbox One, Xbox Series S|X, and Windows PC systems on January 18th. The game posits itself as an isometric journey of protagonist Nobody—a pale, hollow-eyed humanoid—attempting to do what the title promises: save the world. Check out the launch date announcement trailer below!

Nobody Saves The World focuses on the aforementioned protagonist, Nobody, who has a nifty wand that allows him to change into the Form of those he encounters while making his way through procedurally-generated levels across the world. Players will be able to find a total of fifteen Forms throughout their playtime, and Drinkbox Studios promises that each Form has ‘…its own unique gameplay mechanics…’ Players can customise Forms they have collected by mixing over 80 abilities, creating unique and customized builds to wreak mayhem and havoc against Nobody’s enemies.

Nobody Saves The World will also be available on launch as part of the Xbox Game Pass service. Players who use that service can download Nobody Saves The World for free on launch and try it out on Xbox consoles, Windows 10, and the Cloud.

The title is the eighth game by Drinkbox Studios, famous for their evergreen Metroidvania series Guacamelee!. If the zany humour in that series is front-and-centre of Nobody Saves The World, this will be something for players to watch as a new year in gaming begins!

Stay tuned to RPGFan for all news Nobody Saves The World and RPG!

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Trent Argirov

Trent Argirov

Trent is a news editor for RPGFan. If not writing news or lending a voice to the odd podcast, he can be seen, in the Australian wild, drinking copious amounts of iced coffee, working on various manuscripts, and keeping the occasional wandering cat company. His video game backlog stretches far and wide, and sources swear he's slowly working on it, one day at a time.

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