Article / News

Persona 4 Arena Ultimax Showcases Stylish Strikes & Swordplay In New ‘Fight’ Trailer

A screenshot of Persona 4 Arena Ultimax depicting a red-haired woman wielding a rapier, clad in a mink coat.

Atlus and Arc System Works have released a new trailer for the upcoming re-release of Persona 4 Arena Ultimax which is coming to Nintendo Switch, PlayStation 4, and Windows PC via Steam on March 17th, 2022. The trailer showcases the casts of Persona 4 and Persona 3 as they take to the stage in frenetic combat, replete with stylish combos aplenty. Check it out below!

Atlus has confirmed that the re-release will contain all of the previously-released content for Persona 4 Arena Ultimax including 21 playable characters, its original story, and the option to switch between Japanese or English audio.

Persona 4 Arena Ultimax was originally released in 2014 on PlayStation 3, Xbox 360 and in select Japanese arcades as a continuation of Persona 4 Golden and Persona 3, acting as a sequel and climax to both of their respective stories. It shed the RPG lineage of its predecessors and took on the mantle of an arena-based fighting game, developed by renonwed developer Arc System Works, famous for the Guilty Gear and BlazBlue series’.

As someone who has had more than a passing fling with fighting games in the past, I personally love Persona 4 Arena Ultimax. It is one of my favourite fighters for the PlayStation 3 and Xbox 360 era of gaming, and the countless hours spent with it were sublime. It fuses ridiculously stylish visuals with a combat system that is both easy to pick up and brutally hard to master, as all fighting games should be. (Koromaru is the best boy! Awoo!)

Stay tuned to RPGFan for all news Persona 4 Arena Ultimax and RPG!

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Trent Argirov

Trent Argirov

Trent is a news editor for RPGFan. If not writing news or lending a voice to the odd podcast, he can be seen, in the Australian wild, drinking copious amounts of iced coffee, working on various manuscripts, and keeping the occasional wandering cat company. His video game backlog stretches far and wide, and sources swear he's slowly working on it, one day at a time.

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