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Front Mission 1st: Remake Charges Onto Nintendo Switch in Summer 2022

A screenshot of Front Mission 1st: Remake, one of several RPGs coming this week

Tactical mech battle sims are making a comeback with the announcement of Front Mission 1st: Remake coming to Nintendo Switch worldwide during the summer of 2022. The information came from today’s Nintendo Direct, announced with a stylish CGI trailer depicting ruins, shoulder-mounted lasers, and mech battles in a conflict-laden world. Check it out below!

Front Mission 1st: Remake anchors itself as a remake of strategy RPG Front Mission, initially released in 1995 for the Super Nintendo Entertainment System and subsequently on the PlayStation and Nintendo DS. Players take on the role of protagonist Lloyd Clive, a captain within the Oceania Cooperative Union (O.C.U.), as he navigates the threads of geopolitical conflict upon Huffman Island alongside a cast of dozens of characters.

Rather than the pen and paper of politics, players will battle against threats myriad with Wanzers—massive humanoid mechs. Conflicts are turn-based, where players will use strategy and tactics to position Wanzers across battlefields to line up shots that seek to disable weapons, mobility, or endurance through targeting specific body parts on enemy Wanzers.

As seen in the trailer, Nintendo and Square Enix announced that Front Mission 2 will also be receiving the remake treatment, with the title confirmed to be coming after the release of Front Mission 1st: Remake. This is perhaps even more notable, given that Front Mission 2 has never left Japan since its 1997 release.

As it stands, it’s spectacular that some of the foundational games of the strategy JRPG genre are coming to modern consoles, and as someone who has heard of the legacy that Front Mission holds, I cannot be more excited to try it when it releases later in the year. Stay tuned to RPGFan for all news Front Mission 1st Remake and RPG!

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Trent Argirov

Trent Argirov

Trent is a news editor for RPGFan. If not writing news or lending a voice to the odd podcast, he can be seen, in the Australian wild, drinking copious amounts of iced coffee, working on various manuscripts, and keeping the occasional wandering cat company. His video game backlog stretches far and wide, and sources swear he's slowly working on it, one day at a time.

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