The Arisen and their Pawn are back after a decade-long wait! During Capcom’s recent showcase, director Hideaki Itsuno gave an in-depth look at the highly anticipated Dragon’s Dogma 2. Along with dissecting the latest trailer, Itsuno revealed what has changed and what has stayed the same from the first Dragon’s Dogma.
Check out the full showcase below:
At its core, Dragon’s Dogma 2 is very much like the first game. Along with your playable character, the Arisen, you once again have a Pawn, an AI-controlled companion you can customize. Furthermore, you can recruit the Pawns of two other players, giving you a full party of four. The game is also open world, and familiar monsters will cross your path along with new ones like the menacing Medusa.
Here is where things change. With the improved technology since 2012, Pawn characters have improved AI to better help you strategize in battle. Physics also play a vital tactic, allowing you to cut a bridge to drop an enemy or pull an enemy’s leg from under them. While it is still open world, the environment is four times the size of the first game. That is a lot of adventuring for you and your Pawn!
The game is built with the RE Engine, giving the environments and characters stunning fidelity. Lastly, the player is joined by two very important NPCs: Ulrika the bow wielder and Nadinia the high priestess of the beastren.
Dragon’s Dogma 2 is currently in development for PlayStation 5, Xbox Series X|S, and PC via Steam. No release date yet, but stay tuned to RPGFan as we learn more!