Article / News

Sea of Stars to Join PS Plus at Launch; Demo Available Now

Sea of Stars Screenshot

Sabotage Studios has announced that their retro-inspired RPG Sea of Stars will become available to PlayStation Plus Extra and Premium tier subscribers upon its August 29th release.

The highly-anticipated RPG is set to launch on PlayStation 5, PlayStation 4, Xbox Series X|S, Xbox One, Nintendo Switch, and PC via Steam and the Microsoft Store. Additionally, it will be available on Xbox Game Pass and PC Game Pass.

Sabotage Studio confirmed that a demo has also been released for PlayStation systems via an extensive PlayStation Blog post. The demo provides a spoiler-lite snapshot of the game that focuses on traversal mechanics, dungeon crawling, and intends to bring players “…a sense of the tone and vibe without giving major points of the journey.” The blog post also details traversal within the world of Sea of Stars in detail, and I think it’s an illuminating read for those interested in what goes into the development of a game.

Sea of Stars Screenshots

A simultaneous release for both major publishers’ subscription services will undoubtedly provide eyes on Sea of Stars as it closes in on its launch window. I’m curious to see what that means for its release and whether it will enhance its impact. The demand for retro-inspired RPGs with evolved quality can be seen in the positive reception of titles such as Chained Echoes and CrossCode. I hope Sea of Stars provides an equivalent experience for fans awaiting its launch, myself among them.

If you’re curious about what RPGFan thinks of this game, feel free to check out our hands-on preview penned by Caitlin Argyros!

Stay tuned to RPGFan for all things Sea of Stars and RPG!

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Trent Argirov

Trent Argirov

Trent is a news editor for RPGFan. If not writing news or lending a voice to the odd podcast, he can be seen, in the Australian wild, drinking copious amounts of iced coffee, working on various manuscripts, and keeping the occasional wandering cat company. His video game backlog stretches far and wide, and sources swear he's slowly working on it, one day at a time.

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