Article / News

Tactical Roguelite Dicefolk comes to Switch June 20th

Screenshot of Dicefolk

Publisher Good Shepherd Entertainment has announced that monster-catching tactical roguelite Dicefolk will be coming to Nintendo Switch on June 20th. Co-developed by LEAP Game Studio and new outfit Tiny Ghoul, the game has been available for PC via Steam since February 27th, but this release will be its first console port.

Dicefolk Description

Dicefolk brings a unique tactical roguelite based on monster-catching mechanics for roguelite players, but only Dicefolk gives you control of the dice and enemy turns!

Key Features

  • Roguelite Adventure – You’ll embark on a thrilling adventure to collect and recruit new chimeras for your squad. Unlock all the talismans to discover the real truth behind the chimeras, and develop new tactics with each run. With different chimeras come different strategies, ensuring endless replayability.
  • Take Control of Combat – Dicefolk puts you in the driver’s seat when it comes to the action. You decide the faces of the dice, giving you unprecedented influence over your chimeras’ abilities and attacks. It’s all up to you, and your tactical choices will determine your success in battle.
  • Master the Chimeras – With a variety of different chimeras to recruit and command, you’ll need to strategize and adapt your playstyle to suit each battle. From tough tanks to speedy attackers, each chimera brings a unique set of abilities to the table. Build the perfect squad and hone your tactical skills!

Dicefolk looks like a charming yet somewhat deep game, perfect for the Switch — a cute cartoony style sitting atop a challenging and fairly novel little roguelite.

For more news, reviews, and features on RPGs and adjacent games, you can always trust RPGFan to have what you need.

Source: Gematsu

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Claton Stevenson

Claton Stevenson

Claton (yes no "Y") is an RPG obsessed News Editor. Claton fell in love with the genre whilst watching his childhood friend spam GF summons in FF VIII; thinking "wow these graphics are just like real life. Is this really a game"? He’s been chasing that feeling of awe and wonder ever since. Who knows? Maybe he’ll find it right here with RPGFan. When he’s not writing for RPGFan, you’ll find him nonchalantly leaning against the ballroom wall being the “best looking guy here.” …whatever.

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