Article / News

Detective Adventure The Midnight Crimes Debuts at Latin American Games Show

The Midnight Crimes' lead character asserts himself

Last weekend’s Latin American Games Showcase featured multiple interesting indie titles, one of which is the debut product by DeadlyCrow Games, The Midnight Crimes. It’s a point-and-click detective adventure game featuring a semi-open world, character relationships, side quests, and pets.

In The Midnight Crimes, players assume control of Benjamin Leighton, a war veteran and retired private detective. Racked with insomnia and unending guilt about the death of his family, Leighton spends most of his days drinking his pain away. As luck would have it, a new case arises, and it just might be the thing he needs to pull him out of the gutter.

Below you can find the trailer from last weekend’s showcase, an overview of the game (via Steam), as well as the latest screenshots.

The Midnight Crimes Overview

Gameplay Features

The game will feature a rich narrative storytelling alongside interesting mechanics to help you navigate this world. As a challenge, you have to take care of how much STRESS Benjamin can endure, because his actions and precision will depend on it, you can take time off to release stress by plenty of means in the city. Be careful about the alleys you roam, some may see you as a target and will try to rob you if your REPUTATION or your ELOQUENCE are low. You will be able to adopt a PET in the game, to help Benjamin cope with his situation and to release some stress. The game has a night/day cycle with dates, so be mindful of the days and the hours in order to investigate certain clues.

Point & Click Interactions

The game utilizes classic point & click mechanics for exploration and interaction with the environment. Players navigate through detailed, hand-drawn environments, searching for clues, interrogating suspects, and solving puzzles to progress through the story. Clickable hotspots highlight interactive objects, allowing players to examine them for clues or add them to their inventory for later use.

Dynamic story / Choices Matter

The narrative unfolds based on the player’s choices and actions, with multiple branching paths and endings influenced by their decisions throughout the game. You will be able to unlock special interactions and special side quests depending on the relationship level you have with the characters which will shape the course of the story and the multiple endings you can achieve.

Crime solving Mechanics

players have access to an interactive board in their detective office where they can pin up evidence, photos, and notes related to ongoing cases. The BOARD in your office room will be your best ally to investigate further, unveil new connections, new clues and new localizations when needed. It is the main tool for investigation.

Immersive semi-open world

You can explore a city where darkness unveils unsettling secrets. Be part of Midnight Cove, a city where you can explore and interact with the environment and their citizens.

Discover the rich world of The Midnight Crimes and the stories the night hides in this thriving industrial city of the 19th century. Unveil the mysteries, secret societies, paranormal events and disturbing characters the lovely city of Midnight Cove has to offer.

The Midnight Crimes Screenshots

Point-and-click detective adventure game The Midnight Crimes does not have a release window yet, but it’s expected to release on PC via Steam, and you can wishlist the game there now.

The RPGFan news team is still at it! We may not be bringing any detectives out of retirement, but we continue to catch you up with all the news and announcements from the last ten days! Point-and-click on over to the main page to see what you’ve missed!

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Kyle Cantelon

Kyle Cantelon

Kyle is just embarking on his main quest at RPGFan and couldn't be more excited to join the team. He discovered the RPGFan community a couple of years ago and, after growing up in Western Canada as a "jock," was thrilled to realize that there were others in the world who learned roman numerals as a teenager thanks to the Final Fantasy series. Contributing to the news team is his main objective at the site and it is his goal to project the confidence of Ron Burgundy while keeping everyone from realizing he might just be Brick Tamland.

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