Article / Highlight · News

Alabaster Dawn Is Radical Fish’s Follow-Up to CrossCode

Artwork of Alabaster Dawn

German developer Radical Fish Games has announced their second major title Alabaster Dawn, slated for Steam Early Access release in 2025. A reveal trailer featured below showcases vibrant, 32-bit-style character sprites engaging in precision action combat across top-down 3D environments. Previously known under the working title Project Terra, Alabaster Dawn appears to share much design and gameplay DNA with Radical Fish’s 2018 debut title CrossCode, representing a refined iteration of the foundations set by that game.

Alabaster Dawn Overview

Description

Alabaster Dawn is an Action RPG that builds on the best aspects of Radical Fish Games’ previous title, CrossCode. It features a deep combat system, challenging puzzles, and a mysterious world teeming with secrets, all bundled up in an engaging story. The shadow of Nyx has fallen—warping the world into a wasteland and vanishing the gods and their people. Now, Juno the Outcast Chosen, awakes to an impossible task: bring it all back.

History

Development on Alabaster Dawn has started around the time the last CrossCode DLC (A New Home) has been released. Initially (and for a long time) known as “Project Terra”, the Project started by… writing a new engine. Just like CrossCode, the game is based on HTML5. However, this time we decided to use WebGL to support 3D graphics. Additionally we decided to rewrite our entire CrossCode codebase from JavaScript to TypeScript in order to simplify ports for consoles. After several years of prototyping and building a new solid foundation… we finally settled for the name “Alabaster Dawn” and were ready to properly start working on all that content we’ve planned! Currently, the game is still in a rather early state content wise, but relatively far developed in terms of features. We’re close to reaching a proper vertical slice that will demonstrate all major features. Just like with CrossCode, we will consider releasing Alabaster Dawn as an “Early Access” title to support an extended development time and gather more feedback to further improve the game to its best possible state.

Features

  • A unique 2.5D art style combing pixelart with a subtle 3D perspective
  • A deep combat system featuring combo trees, 4 elements, and 8 unique weapons that can be quickly switched between at any time
  • A large environment to explore that will change and develop as the game progresses
  • Settlements that will be built from rubbles into bustling towns.
  • Several larger dungeons filled with puzzles and large boss fights
  • A complete RPG system with leveling, equipment, and skill trees
  • A unique cooking system that combines healing and buff consumables with a leveling system, designed to avoid item hoarding
  • All the exploration and jumping that you loved (…or hated) from CrossCode. The 3D helps with the perspective!
  • A detailed movement system with auto-jumping and precise collision
  • An engaging story about rebuilding a civilization with lots of surprising twists
  • Original soundtrack by Deniz Akbulut (aka Nagi Shirakumo)

Alabaster Dawn Screenshots

Radical Fish Games will showcase Alabaster Dawn at this month’s Gamescom in Cologne, Germany. So if you happen to be there, drop in and say hello to the devs, and be sure to let them know RPGFan sent you. Alabaster Dawn is available to wishlist on Steam now, with an expected Early Access release in 2025.

Keep reading RPGFan for all the latest RPG news!

Be part of the conversation and join us on our Discord, Facebook, Instagram, and Twitter.
Claton Stevenson

Claton Stevenson

Claton (yes no "Y") is an RPG obsessed News Editor. Claton fell in love with the genre whilst watching his childhood friend spam GF summons in FF VIII; thinking "wow these graphics are just like real life. Is this really a game"? He’s been chasing that feeling of awe and wonder ever since. Who knows? Maybe he’ll find it right here with RPGFan. When he’s not writing for RPGFan, you’ll find him nonchalantly leaning against the ballroom wall being the “best looking guy here.” …whatever.

Leave a Reply

This site uses Akismet to reduce spam. Learn how your comment data is processed.