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RPGs Coming This Week, August 9–15, 2026 – Bound

Looking out on a beautiful horizon of the world in Echoes of Mystralia

This time on RPGs Coming This Week, we have cards, we have romance, we have both shiny, polished visuals and rough, grungy visuals, and even some uh, insurance adjusters? We certainly can’t say we’re lacking for variety this week, and all of this week’s titles are joined by yet another big release landing on Switch 2. Feels like most weeks we get at least one of those!

Intro by Mike Salbato


Ledgerbound – August 11th (Windows, macOS)

Ledgerbound looks to be a mature, comedic take on the grand, epic fantasy adventure tales often populating RPGs with an entertaining dose of bureaucracy. It’s a strategy RPG about an insurance adjuster named Rayna and her colorful-but-hapless party of adventurers on a world-saving quest. When the realm’s legendary heroes perish after inadvertently being present at the summoning of an unimaginable evil, Rayna accidentally inherits an ancient power. She’s tasked with saving the world to prove that the heroes were unprepared (or unaware) of how to do the same, all to keep the insurance company from having to pay out their coverage.

With HR issues such as onboarding and managing interpersonal relationships interspersed along the way, can a way-over-her-head Rayna emerge victorious while still gaining favor with the Shareholders? Those who don’t mind a comedic take on the heroic RPG adventure with a smidgen of romance on the side should keep Ledgerbound in mind when it releases later this week!

by Audra Bowling


Lootbound – August 14th (Windows)

Lootbound is a run-based roguelite with turn-based combat, all from a pixelated first-person perspective. If all those hyphenates don’t grab you, perhaps the game’s striking spritework and thickly coloured settings will. Though each run in Lootbound starts solo, along the way players can pick up new party members from a pool of classes, as well as tons of loot which must be sorted into an inventory box a la Resident Evil 4. There’s also a ton of Dungeons & Dragons influence in terms of aesthetic, spells, and stat allocation, which may appeal to non-roguelite gamers.

This looks to be the most ambitious game developer ArtDock has made yet, considering their track record for silly cooperative games some might deem as “friendslop.” I, for one, love this new direction they’re taking and will be checking out Lootbound‘s Steam demo ahead of the game’s release. At launch, the game is coming to Windows on Steam and the Epic Games Store, with a PS5 release planned as well.

by Matt Wardell


Echoes of Mystralia – August 11th (Windows, Steam Early Access)

This week, Borealys Games is releasing the long-awaited sequel to their debut title, Mages of Mystralia (2017), into Early Access on Steam. Echoes of Mystralia takes the spell-crafting concept of their previous game and combines it with roguelite mechanics (similar to Hades) for a compelling mix of action RPG and spellcasting power fantasy. You inhabit the shoes of Mazarim, a Watcher who protects the Cycle of Memories. I’m not really sure what that is exactly, but my guess is it’s a narrative justification for the roguelite structure and explains why you’ll be attempting randomized runs through dungeons.

The game is quite beautiful, with colorful environments and impressive visual & particle effects for the spells. The spellcasting is definitely the star of the show here, as you can combine various aspects of different spells to flex those creative muscles and exert a high degree of agency over your character build. This system had a lot of potential in the first game, and I think the roguelite structure will help it shine as you build your magic repertoire across numerous runs. If you want a roguelite that makes you feel like a Diablo wizard on steroids, this is it!

by Ben Love


Chainsaw – August 12th (Windows)

Chainsaw bills itself as a “real-time turn-based combat RPG with non-stop brawling,” where your goal is to…become God. Well, that’s certainly one way to buck genre conventions! Following in the tradition of RPG Maker games with arresting visual styles and unique mechanics (OFF and Felvidek come to mind), Chainsaw seems to take the rudimentary limitations of that engine to create something unique and interesting. The hand-drawn art style is delightfully edgy and weird, and the game’s Steam page describes each of the party members as “Apostles,” suggesting there is no shortage of theological allusions to find here. This kind of low-budget, high-concept indie title is always on my radar. What these titles tend to lack in polish, they make up for in style and ambition, and Chainsaw seems worthy of a second look.

by Ben Love


Also Coming This Week

The Elder Scrolls IV: Oblivion Remastered – August 11th (Switch 2)

“Greetings, citizen!”

Return to the land of Cyrdoiil and its grand Imperial City to solve the mystery behind the Emperor’s murder and discover and protect his successor. Oblivion (and Morrowind before it) arguably popularized open-world RPGs for console players back in 2006, and I found last year’s Remastered upscaling in Unreal Engine 5 to be both loyal to the original game’s charms and goofiness while polishing away many of its performance bugs. With the freedom of Oblivion‘s open fantasy world (and its included DLC) now portable on Switch 2, it’s like an open world in an open world! Neat!

by Matt Wardell

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Mike Salbato

Mike has been with RPGFan nearly since its inception, and in that time has worn a surprising number of hats for someone who doesn't own a hatstand. Today he balances his Creative Director role with his Editor-in-Chief status. Despite the amount of coffee in his veins, he bleeds emerald green.

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