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Kickstarter for Shin Megami Tensei the Board Game Launches September 10th

Shin Megami Tensei the Board Game

During the recent Gen Con 2024, publisher Icrea announced details of an upcoming board game iteration of the long-running Shin Megami Tensei series. Officially titled Shin Megami Tensei the Board Game, the tabletop version will feature an intricate demon summoning and fusion system — a core feature of most series entries — with demons represented by detailed miniature figurines. A Kickstarter campaign will launch on September 10th to raise funds and interest for the project.

Shin Megami Tensei the Board Game Features

  1. Captivating demon figurines : The game will feature 72 demon figures, including some new demons prototyped and we believe it was created in 3D based on the official game setting.  Fans can paint their own figures and even use them for display.
  2. Demon Fusion and Negotiation : Players get to experience true to the video game building up allies and eventually creating Demon Fusion to bring even more powerful allies into play.  Throughout the game players will interact with demon encounters to attempt to recruit them as an ally in an exciting choose your own adventure style mechanic which will affect the outcome of negotiation.

The Shin Megami Tensei series and its spin-offs, such as the Persona series, are well-loved by many here at RPGFan, so this announcement is very exciting if not slightly unexpected. Right now and throughout the northern hemisphere’s summer, we are celebrating Summer Megami Tensei, a season-long streaming event featuring our resident streamer Scott Clay playing through a wide array of SMT and associated titles. Tune in on Twitch to see all the demonic hijinks and even some giveaways courtesy of our collaboration with Pin Box.

No official release date is available at this time, but the Kickstarter campaign for Shin Megami Tensei the Board Game launches on September 10th.

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Claton Stevenson

Claton Stevenson

Claton (yes no "Y") is an RPG obsessed News Editor. Claton fell in love with the genre whilst watching his childhood friend spam GF summons in FF VIII; thinking "wow these graphics are just like real life. Is this really a game"? He’s been chasing that feeling of awe and wonder ever since. Who knows? Maybe he’ll find it right here with RPGFan. When he’s not writing for RPGFan, you’ll find him nonchalantly leaning against the ballroom wall being the “best looking guy here.” …whatever.

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