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Dosa Divas to Stir Up Trouble and Serve It in 2026

Dosa Divas cover art featuring the two main characters on a mech food cart serving dosas.

Originally announced last year as Project DOSA, Outerloop Games’ latest title is now officially titled Dosa Divas and is set to launch in early 2026! 

From the team behind Thirsty Suitors comes a new turn-based cooking RPG, where players battle an evil fast food empire as two sisters, Samara and Amani, piloting an upgradable mecha. You can fight the world with them and taste everything life has to offer! Check out the trailer below.

Outerloop Games delivers Dosa Divas – a spicy narrative turn-based RPG. After years apart, sisters Samara and Amani journey with their ancient spirit-mech on a mission to defeat a rotten fast food empire and reconnect communities with their traditions. Platform through vibrant villages, battle corporate goons, reconcile with loved ones, and eat one last meal together before saying goodbye.

Journey across a vibrant world to reconnect with estranged friends and family. Battle them in fantastical turn-based narrative combat to reconcile past hurts and open up the possibilities of friendship and love.

Food is more than fuel – it’s community, culture, history, shared memories. Discover new recipes through exploration and conversation, and cook for friends, family and local communities to heal rifts and reconcile relationships.

Discover and shape your spirit-mech’s mechanical and fantastical abilities as you traverse the world, cook and battle together.

Key Features

TASTE VICTORY – Engage in a flavorful turn-based combat system where every attack packs some heat, especially when you time it right. Hitting the action button as the hit lands amplifies your attack damage and strengthens your blocks against enemy attacks. Use boost points at the start of your turn to multiply damage on attacks and skills. Each character harnesses their Spirit Power to use a unique set of class-based abilities associated with one of five flavor profiles. Match enemy flavour cravings to break down their defenses and leave them stuffed. With each round, build up your Ultimate meter to use special group ultimates and serve up some devastating damage.

MECH-SPLORATION – Traverse unique villages in a customizable and upgradable ancient spirit-mech named Goddess. Double-jump, drill, and grapple your way through the world to discover local ingredients, hidden paths, memories, and new friends.

ORDER UP – Cook up made-to-order food to wake them from a processed food-induced haze using the expressive cooking system. Forage, fish, and barter to collect ingredients and fire up orders for hungry villagers. Delivering delicious, hearty meals reconnects communities with their culture, history, and shared memories and increases your reputation. Developing a strong reputation comes with major perks and progression.

FIST FOOD – Fuel yourself in battle by having a quick bite to eat. Leverage the effects of ingredients to adjust recipes and create extra fragrant dishes that restore health, enhance damage, fortify defense, and replenish your Spirit Power.

MECH IT YOUR OWN – Serve up looks by customizing your spirit-mech, Goddess. Mix and match your Goddess’ body, arms, and legs. Create your own spicy style with custom wraps and accessories.

Dosa Divas Screenshots


If you’re fed up with processed grub and fast food empires, Dosa Divas is for you. Meals play a key role in battles and throughout the story — cooking might even save the world! For more details, visit the official website.  

Dosa Divas launches in early 2026 on PC and unannounced consoles; you can wishlist it on Steam right now. For more indie updates, keep reading RPGFan!

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Adem Yilmaz

Freelance graphic designer by day and gaming aficionado by night, Adem joined the RPGFan team to fully express his passion for video games. He grew up playing on his uncle's PC and PS2, which introduced him to many titles he was probably too young for (Resident Evil 4 and Vagrant Story at 8?!). Thankfully, his uncle also passed on the dedication needed to reload a Dragon Quest VIII save just to earn enough casino tokens for the Gringham Whip, and for that, he's forever grateful.

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