I’ve been a fan of Kotaro Uchikoshi for a significant portion of my life. Very few other creatives can measure up to his distinctive style, and that’s quite the feat given that his most famous work is text-based games. 999: Nine Persons, Nine Hours, Nine Doors is one of my favorite games of all time… Read More »
Ever since I discovered the French company Ankama—with its English release of DOFUS in 2005—I have been transfixed by their commitment to stunning visuals within clever gameplay formats. But if there’s one thing I wasn’t ready for, it was Maliki: Poison of the Past. I was familiar with Maliki as a w… Read More »
Monster Hunter Wilds is finally here! It’s not a perfect hunt, but it moves the franchise forward in mostly the right ways. As the sixth core entry, Wilds delivers a sprawling, dynamic world, weather systems that genuinely shake up gameplay, and some of the most thrilling monster encounters the fran… Read More »
On this episode of Random Encounter, we’re talking about two of the most highly anticipated games of 2025! We’ve been eagerly awaiting Obsidian’s answer to Skyrim for years, and Avowed is finally here. A spin-off of the beloved CRPG Pillars of Eternity series, Avowed replaces the isometric view and… Read More »
In this edition of RPGs Coming This Week, we tackle some interesting titles you may not have heard of. Oh, and the big, stinkin’ Rathalos in the room. Fearsome monsters, handsome men — neither are in short supply as we close out February. Let’s dive in! Shadow Spell Saga: The Winds of Fate – Februar… Read More »
Flowers have long been associated with love in a veritable language all their own. Otome visual novel Him, the Smile & bloom wholeheartedly leans into this tradition, telling four interconnected romances in a peaceful slice-of-life setting with flowers as the central theme. With four different h… Read More »
No gaming genre is more hotly debated than the “Immersive Sim.” Combining elements of RPG, First-Person Shooters, Stealth, and Action-Adventure, the genre is more defined by developer pedigree and the amalgamation of various disparate gameplay mechanics rather than any truly defining structure. Peri… Read More »
A glance at a few screenshots from Stories from Sol: The Gun-Dog is all one needs to get a feel for the game’s surface-level selling point. Visually, The Gun-Dog is a proud homage to sci-fi anime of the late ’70s and ’80s, its mecha designs evoking the titular suits from Mobile Suit Gundam, and its… Read More »
On this episode of Random Encounter, we’re celebrating all things Canadian! For absolutely no reason (certainly not related to any current events in February 2024), Jono has gathered a few of his fellow Canucks at RPGFan to chat about some of their favourite Canadian games. The thing about games fro… Read More »
I can only imagine what it is like to be a developer at Ryu Ga Gotoku Studio. It seems like every year, RGG releases a brand-new Like a Dragon game (and some years, two of them). While they’ve mastered the art of asset recycling, that still has to be a strain and probably why they started making gai… Read More »
From the team behind Life is Strange and Life is Strange 2 comes Lost Records: Bloom & Rage, the first part of a new narrative-driven series. If you’re a fan of DON’T NOD’s previous work, there’s a good chance you’ll find the story here intriguing enough to stick around. That said, the game is h… Read More »
Imagine if Skyrim was good. Now imagine if Skyrim was set in the world of Eora, which Pillars of Eternity introduced us to with its rich, dark history, high fantasy politics, and focus on unique gods. While comparing titles can feel reductive because creative works are much more than their ilk, one… Read More »
It’s time for more of 2024’s best RPG music! In the last episode, we featured nine excellent songs from last year, and today we return with Part II, bringing nine more tracks! Look for some Shin Megami Tensei V: Vengeance, Flowstone Saga, a double dose of Stellar Blade, and more! Scarlet Moon’s Jays… Read More »
Hey, it’s Gio again, and I’m so, so excited to be back for this week in particular! We will, of course, be tackling the latest from powerhouse studios like Obsidian and RGG Studio, but that’s far from all of it. From a science-fiction ADV throwback to an immersive sim inspired by the likes of Deus E… Read More »
Those who forget the lessons of the past are doomed to repeat them. The Legend of Heroes: Trails through Daybreak II takes this notion and runs with it, offering several chances for players to experience “do-overs” of significant plot events that can open up markedly different outcomes. Ultimat… Read More »
Afterlove EP comes to us as the final project of Mohammad Fahmi, creator of the much-loved visual novel Coffee Talk, who passed away in March of 2022. In a recent interview with Nintendo Life, Ivor Dwitomo of game studio Pikselnesia (set up by Fahmi specifically for this project) explained how the t… Read More »
This is his story. This week on Retro Encounter, we take a deep dive into the themes, obsessions, and gameplay quirks of the “father” of Final Fantasy: Hironobu Sakaguchi. How much did he really matter to the series? Does his work after leaving Final Fantasy hold up? Who can’t stop talking about the… Read More »
I tried playing Final Fantasy XVI two times, but, as the saying goes, the third time’s the charm. Time constraints largely hindered my first two attempted playthroughs, though I admit that beyond the jaw-dropping war intro that Clive navigates, the game’s early stages didn’t enthrall me. But that in… Read More »
In an interview with Game*Spark News, Shujinkou director Julian Rice expressed his desire to create a first-person dungeon crawler (DRPG) in the vein of Etrian Odyssey. With so few games like this in the current landscape, I was eager to try it before release. From the outset, Shujinkou wears its Et… Read More »
While YIIK: A Postmodern RPG launched over six years ago, developers Ackk Studios have been offering updates since then, though none as substantial as December’s YIIK I.V update, which brought a brand new battle mode to the game alongside a new playable character, new areas, and “So many surprises t… Read More »
It’s time for Music of the Year! 2024 was absolutely stacked with game releases. Some even felt it was one of the all-time best years in gaming. And the side effect of a year filled with excellent games means a year of excellent soundtracks. For this annual special, we let each panelist bring on thr… Read More »
UPDATE February 12th: Slime Heroes, originally scheduled for release this week, has been delayed until March 6th. Details below. It’s a new week and RPGs are happening! This week, Gio is taking a well-deserved break, so I’m here to introduce some cool RPGs coming this week, from the massive adventur… Read More »
And we’re back with our “Overall” picks for Game of the Year! We’ve been on a streak of excellent years for RPGs, and 2024 is no exception. Whether you’re looking at AAA titles or games made on a shoestring budget, there’s been something for everyone. Sure, there are a few games that will dominate o… Read More »
Welcome to RPGFan’s Games of the Year 2024! We realize this is coming a bit after the end of the year, but with many excellent releases in November and December, we wanted to give our staff the time to play and consider all games that came out last year. Today we present the first part of our Game o… Read More »
In roleplaying games, the most popular roles are the usual suspects: warriors, rogues, wizards, or clerics. Most playable characters are a variant of the typical RPG trinity of tank, DPS, and healers. Unfortunately, adventuring isn’t free. For a character or party to advance, they need not just expe… Read More »
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