Dungeons & Dragons: Shadow Over Mystara

 

Review by · February 1, 2009

Dungeons and Dragons: Shadow over Mystara was originally a Capcom-developed Beat ’em Up / RPG arcade game, but eventually found its way onto the Sega Saturn, although only in Japan (the console iteration combining even more RPG elements to the Beat ’em Up genre). This cross-cultural oddity spawned a soundtrack, composed by Koda Masato. Even though the soundtrack is for the Sega Saturn version, the music sounds very arcade. Thus, for an arcade game, the soundtrack is diverse and vast. And although it may not be the most genuinely well-composed music, it provides a distinctly different, yet fitting tone for fantasy adventure without betraying the Dungeons and Dragons feel.

Much of the music resounds with a unique flavor of nostalgia, almost instantly recognizable in the openeing “Fanfare.” For better or worse, the arcade-quality sound is also instantly noticeable. This retro sound may bother some modern listeners, but to others it will be a portal to the past. No one will mistake the soundtrack for anything new and clean, no matter how much they enjoy it, however.

The first few selections sound similar, mostly due to the overall warmth of the instruments, which pervades most of the album. Masato works well with the instruments provided him, however, and produces some tunes effective in portraying a particular state of mind or location. “Adventure” is a gentle track that could be played as a group of adventurers sit around an inn table and discuss their exploits. “Forest of Illusion” is a repetitive, but effective track for some tricky woods, leading explorers astray, and “Too Much Feasting” conjures images of an overfed party of adventurers poring over the last crumbs of a well-earned meal. Unfortunately, there are some slightly annoying songs mixed in with these appropriately fantastical tunes.

Mostly battle themes, the worst tracks on this OST consist of dominant percussion and repetitive beats. These include songs such as “Ambush” and “Heavy Battle Tank Juggernaut.” Others, “War Cry” especially, are boisterous and difficult to bear at times due to obnoxious brass and similar sounds. The song may be attempting to recreate a war cry, but that doesn’t mean it must be as aurally offensive as a banshee’s wail. The soundtrack is a long one too, and most listeners may not make it to the end. If they do, however, a real treasure awaits them: a hilarious collection of sound effects and voice clips used in the game that will undoubtedly make even the most sober listener chuckle.

The Dungeons and Dragons: Shadow over Mystara OST is a fun and unique listening experience, and should be undertaken by those interested in fantasy, D&D, or crazy Japanese experiments involving stepping over cultural boundaries. Masato composed a strong arcade game soundtrack for Shadow over Mystara, but it may not hold up as well outside the arcade. If there are any DMs looking for a different soundtrack for their D&D adventures, as opposed to the common Western approach for fantasy as in games like Baldur’s Gate, however, this may be it.

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Kyle E. Miller

Kyle E. Miller

Over his eight years with the site, Kyle would review more games than we could count. As a site with a definite JRPG slant, his take on WRPGs was invaluable. During his last years here, he rose as high as Managing Editor, before leaving to pursue his dreams.