Guild Wars Soundtrack

 

Review by · July 13, 2007

News flash: Jeremy Soule is a genius. He writes some of the most beautiful scores of all orchestra-composers in the new century. And while you’d expect his music to fall under the realm of film score, he actually has devoted himself to the realm of videogame music. This is videogame music of incredibly high quality.

Amateur composers are probably jealous of the opportunities Soule has had over the years. In this particular soundtrack, for the MMORPG Guild Wars, Soule had his work performed by a full orchestra. Some songs fare better than others, but the overall impression I get, whether during a casual or in-depth listen, is that this music is straight beautiful.

Soule doesn’t entirely limit himself to acoustic orchestra. In the final production and mixing, plenty of effects (reverb etc) were added to different songs. Also, sophisticated synthesized sounds were used in places where traditional instruments wouldn’t suffice. But, for any fan of the orchestral sound, these additions do not in any way take away from the beauty of the recording.

My usual complaint with VGM that sounds like a film score is its lack of originality: I can usually think of a film in particular that the game’s composer attempts to emulate. Soule, however, is regularly able to dodge this criticism by writing music that not only has a clearly unique sound, but has a sound that wouldn’t quite fit a film. It’s not just mood music or event music; it goes beyond that and feels like it is either music written for its own sake, or perhaps…just perhaps…music for something more interactive than a film (i.e. videogames).
And for an MMO? MMOs, granted, have had pretty good music in the short amount of time they have existed; but this goes above and beyond. I am shocked by the quality. The few samples provided here ought to have you feeling the same way.

Why this soundtrack didn’t receive its own separate release, perhaps even in major stores, is beyond me. The limited edition of the game (which ran for $80) was the only way you could obtain this excellent soundtrack. Perhaps, after all the expansions are released and the game is officially “done,” a complete soundtrack will be released for purchase. Until then, good luck picking up this absolute gem of aural goodness.

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Patrick Gann

Patrick Gann

Therapist by day and gamer by night, Patrick has been offering semi-coherent ramblings about game music to RPGFan since its beginnings. From symphonic arrangements to rock bands to old-school synth OSTs, Patrick keeps the VGM pumping in his home, to the amusement and/or annoyance of his large family of humans and guinea pigs.