Magna Carta II Original Sound Track

 

Review by · February 27, 2010

Let me tell you a story.

I got the Magna Carta II OST with admittedly low expectations. While I did somewhat enjoy the Magna Carta Tears of Blood soundtrack (and, from what I’ve heard, even some of the Phantom of Avalanche soundtrack), I didn’t think there’d be much good music on this soundtrack. That’s just based on things I’d heard about the game, as well as the bit I’d played at E3 2009.

Then, I listen to the first ten tracks of disc one, and my expectations are shattered. “Hey, this is pretty good!” Now, my expectations are high again!

Next, I listen to the rest of disc one. Maybe I shouldn’t have set my expectations so high. But it’s not awful music. My expectations are now on a mid-level plateau.

I pop in disc two, and what happens? The music gets worse. Now it’s just generic action cues and non-melodic droning. Why, why oh why? By the end of my first listen, I had to reset my internal expectations for the album back to the low baseline where I started.

So there you have it. A roller-coaster of expectations to match a roller-coaster of musical quality. But, for the most part, this soundtrack spends more time down in valleys than up in hills. The low expectations were to be trusted.

Obviously, I wouldn’t recommend this album to VGM collectors. There are a few good tracks on the album. “Zephie’s Theme” is a good track, good enough to appear in three forms throughout the soundtrack. And there are a few battle themes that don’t make me want to mute my speakers. But for the most part, I left this soundtrack feeling the way I felt before it was ever in my hands.

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Patrick Gann

Therapist by day and gamer by night, Patrick has been offering semi-coherent ramblings about game music to RPGFan since its beginnings. From symphonic arrangements to rock bands to old-school synth OSTs, Patrick keeps the VGM pumping in his home, to the amusement and/or annoyance of his large family of humans and guinea pigs.