Star Ocean: The Last Hope Original Soundtrack

 

Review by · May 30, 2009

Sometimes, in judging the merits of a soundtrack (or game, or movie), it’s all a matter of expectation. For months, I had been dreading the prospect of reviewing yet another Motoi Sakuraba soundtrack. And, for a high-profile title like Star Ocean: The Last Hope (aka “Star Ocean 4”), that just compounded the anxiety and frustration. It’s easy to get tired of this man’s work, and there’s no question that I was burnt out. Yet, here I am, ready to declare that I actually enjoyed the latest OST from Sakuraba-san.

And here’s what did it for me: balance. Some Sakuraba soundtracks go all out on the prog rock style, and by “all out,” I’m talking about an extreme fringe within the classified genre, and that fringe sound makes my ears bleed and my brain cry. Other Sakuraba soundtracks attempt to be softer, and in doing so, turn out to be monumentally dull. Star Ocean 4 has a wonderfully balanced soundtrack. The orchestral pieces still manage to have some excitement, and the prog rock battle themes show some restraint and (gasp!) creativity. The dungeon music “Brilliant Rose” was one particular theme that shocked me to my core. I didn’t know Sakuraba had an ounce of originality left within himself. I was quite wrong.

Here comes another big surprise: my least favorite tracks on the album were remixes from previous tri-Ace pieces. There’s a whole series of them on disc two, and some classic battle themes (Incarnation of Devil, Stab the Sword of Justice) make their expected returns. In my mind, these pieces didn’t hold a candle to this new, refined sound that Sakuraba developed for SO4. The only exception to this rule is that the ending track, “Worlds Yet Unexplored,” is a beautiful medley of themes new and old, and even contains sections of SO2’s end credits theme “We Form In Crystals” as part of the medley. When I heard that melody coming through, faintly but surely, rising to the surface, then sinking back down as other melodies took the spotlight, I got goosebumps. What a wonderful experience! You’ll probably find some of your own favorite Star Ocean themes mixed in this beautiful orchestral medley.

One of my all-time favorite Sakuraba scores is for Baten Kaitos Origins (known in Japan as Baten Kaitos 2). On this soundtrack, Sakuraba was intentional about using many real, acoustic instruments, including classical guitar and piano. When he mixes these natural instruments with his unique flavor of synth drum’n’bass, the result can be atrocious or beautiful, depending on how well he balances the instruments, and to which instrument he assigns melody, and in what octave range. All of these factors are what determine the song’s “mood,” if you will. On Star Ocean 4, a variety of moods are expressed, and they are expressed quite well.

If I were to make a comparison to another artist, I would say that this particular soundtrack sounds as though Sakuraba drew influence from Yoko Shimomura (specifically, Parasite Eve and Kingdom Hearts) and Chikayo Fukuda (.hack// series). But the music is deeper and more powerful on SO4 than the aforementioned soundtracks.

There are some atmospheric “filler” tracks on here, that serve well as an aesthetic enhancement to the game, but do not please one’s ears outside the game’s context. But, fortunately, these tracks do not make up the majority of the OST. Most of the songs on here are worth giving a full listen.

All in all, I have to give a big pat on the back to Sakuraba for straightening himself out. I wasn’t a big fan of “Till the End of Time.” And while I still hold “The Second Story” as my favorite of Sakuraba’s works, if I must speak objectively, I will have to admit that there is far more variety, far more power, and far more of everything you wouldn’t expect of Sakuraba on this soundtrack.

Props to Square Enix, as well, for bundling a DVD with this soundtrack (and so many others in the last three years). The bonus DVD gives fans a taste of what it’s like being Motoi Sakuraba in this day and age, with specific focus on the music composition process for The Last Hope. It’s just one more reason to pick up this surprisingly enjoyable soundtrack.

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Patrick Gann

Patrick Gann

Therapist by day and gamer by night, Patrick has been offering semi-coherent ramblings about game music to RPGFan since its beginnings. From symphonic arrangements to rock bands to old-school synth OSTs, Patrick keeps the VGM pumping in his home, to the amusement and/or annoyance of his large family of humans and guinea pigs.