Did this Ogre need a decoder?
Ogre Battle 64 occupies a curious part of RPG history, as a Quest game made after Yasumi Matsuno’s departure from Quest, as a hybrid real-time strategy game and traditional JRPG, and as an RPG for the N64, a system conspicuously lacking them. Today’s episode of Retro Encounter is an Ogre Battle 64 skeptic and two longtime Ogre Battle 64 fans trying to reconcile OB64’s peculiarities with modern sensibilities. What are their feelings? Listen and find out!
Featuring: Michael Sollosi, Pete Leavitt, Joshua Lindquist; Edited by Michael Sollosi
Opening and ending music by Miles Morkri
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