Akihiro Hino is not only the producer, director and main programmer of Level 5’s second title Dark Chronicle (known as Dark Cloud 2 in the US), but also the company’s president. Dark Cloud, Level 5’s first title, sold 800,000 copies worldwide and its sequel Dark Chronicle managed to sell more than 2… Read More »
We will start off this feature series with Square executive director and producer Akitoshi Kawazu. Joining Square 18 years ago, he has been responsible for Final Fantasy I and II’s game design and served as director and producer of the 1999 RPG racing hybrid Racing Lagoon. Most importantly… Read More »
This feature series’ last interview will focus on Namco’s hit title Tales of Destiny 2. Its producer Akira Yoshizumi joined Namco in 1988, and after amounting a lot of experience in both sales and promotion, he was appointed Tales of producer last year. Despite boasting sales exceeding 800,000 copie… Read More »
Daisuke Uchiyama entered Bandai in 1994 and since then has worked on Dragonball Z, Dragonball Final Bout, and First of the North Star. As producer of the .hack series, he has been coordinating the work of a team including character designer Yoshiyuki Sadamoto (of Neon Genesis Evangelion fame), scena… Read More »
Serving as planner and designer of the recently released fifth installment of the long-running Breath of Fire series, Makoto Ikehara and Tatsuya Yoshikawa have been integral parts of the game’s development team. Both joined Capcom more than ten years ago in 1992. Breath of Fire V – Dragon Quarter ha… Read More »
Noriyuki Iwadare is best known by most game fans in the U.S. for the musical work he’s done on the now classic Lunar, and classic in the making, Grandia series. However, his resume is much more extensive and encompasses roughly thirty different game soundtrack scores and arrangments,… Read More »
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